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HollyGamer said:
Mr Puggsly said:

Not necessarily. Switch ports often have another studio scaling it back even if launching around the same time.

Switch ports technically use the same engine and assets as well. Just better optimized for Switch.

Recently we've seen that with most recent Wolfenstein, MK 11 and its happening with the Doom Eternal.

And that require more resource on time, money and people. 

Not necessarily time, Switch version could see a delay. But more money/people? Yeah, no shit.

That's why Switch ports are kinda rare. It does take extra resources to create.



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