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HollyGamer said:
Mr Puggsly said:

Just did a quick search and the studio apparently has 75 people, which really isn't that small. I believe Hellblade was developed by a much smaller team.

Godfall is probably a rushed game with a modest budget. That's more significant than the small team excuse.

Given its one of few games launching as a next gen exclusive, it going to be critiqued for not looking very next gen. Maybe they can at least hype that it will be 4K/60 fps.

Yup agree with that,  except that it's still considered small for game like this type. Not saying hellblade is small games but this games scream like Destiny with a lot of assets,  interaction and enemies NPC with a lot of battle mechanic and loot mechanic. 

And yes it's 4Kish and 60 fps games that usually done on console launched title. 

We really don't know the scale of this game yet, so I wouldn't put the blame on "a lot of assets." More importantly, the assets don't look beyond 8th gen.

I suspect Sony doesn't really have anything big they want to commit for 9th gen exclusivity at launch. So they may use low risks projects to show off they actually have 9th gen exclusives. If Sony was involved with this project from the start, it might look very different.



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