Wyrdness said:
- Except Iwata in Iwata Asks E3 2011 said the console's focus is for a deeper experience something Reggie also alluded to and to bring in cores nothing you've said here debunks this what's even more ironic is Miyamoto is in that episode talking about how HD and online connectivity helps move toward the core audience. - Wii U was getting those same core games up to 2015 the shift happened long before that it happened at the end of the first year when it was clear the Wii userbase didn't migrate. - Are you serious? You're telling me you honestly didn't understand that business model is built around what you can afford to do? You really don't get that these go hand in hand? Business model includes managing your finance mate that's why I've posted investors reports with figures to back what I'm saying you tout the 10bn in the bank and I've shown you the costs of what you claim could have happened, business model is how you know a company operates to make money and as a result companies have to approach things in certain ways for that model to continue making money. - As for your last part Nintendo have wanted to add a second screen ever since the GC hence the GBA/GC connectivity this was long before the blue ocean came into play so that concept has little to do with the blue ocean audience, with the Wii U and their assumption it would sell off name alone they went ahead with it as they thought it would help with their goal of a more personal and deeper experience. |
- Where does it say "we will stop focusing on casuals?" Nowhere, the answer is that they tried to focus and please both audiences at the same time like i've been saying the whole time.
- What core games in 2015? You mean Devil's Third or Mario Party 10? I'm talking about 3rd party core games and the shift that happened after the first year, yeah that's what i was saying genius. Seems like it's getting too much for you now.
- No, you showed me Sony and Ms's billion dollar losses without any context and i countered that so now you've got nothing new to add, repeat most of what i already said and you fall back on Nintendo's business model.
- Yeah, just like i thought, no real answer just keep argueing for the sake of argueing. And yeah i've proved you multiple times now that Wii U was named and sold based on Wii's success but not with a more personal experience in mind like you claim, but with the casual audience took you long enough to understand it.








