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zorg1000 said:
DonFerrari said:

When we talk about the big games being release first half or second half showing the TOP 40 on the last decades that makes a lot more sense than listing all SW.

No it doesnt. Things change and something that may have been true in the 80s or 90s may no longer apply in the 00s or 10s.

On top of that just looking at the top 40 of all systems combined is not going to tell the whole story because it leaves out multiple systems. SNES, N64, GC, GBA & Wii U combined have 1 game on that list.

Another this is that the top 40 bottoms out at 18 million, that is such a ridiculous high threshold for big games.

Looking at it on a yearly basis, by decade or by system are much better ways than just lumping together the top 40 spanning 35 years of nearly a dozen devices together.

And things changed from the 00s or 10s to today as well. Do a comparison by the biggest 20 of Switch if you like. But putting everything together that Nintendo launched to say it doesn't put big software in the first half won't cut it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."