By using this site, you agree to our Privacy Policy and our Terms of Use. Close
garretslarrity said:

So I've played nearly every main series Pokemon game. But I haven't picked up Sword or Shield. I'm among those who were pissed off about Dexit, and I got the impression that S&S were rushed, low-quality games with little effort put into them (OoT tree comes to mind here). Plus, I felt that buying the game would just be rewarding the anti-consumer behavior Game Freak is known for. Well it seems like I was voted out on that last point (though I'm curious to see the Q4 sales when they get released), and I've lately become less concerned about the National Dex.

Then today's Pokemon Direct made me feel better about the games. I'm thrilled that they're finally abandoning the third version in favor of DLC (and I especially appreciate that they were quite direct about it). So then the only question that remains is how good are they? Are they good enough to warrant a $60 price? Or are they only worth it if you can get it for less? $40? $30? Would most appreciate comments from those who, like me, have played most games in the series, and have had time to digest Sword and Shield. Thanks!

It really depends on what you're looking for in the game.  I found the single player to be lackluster.  If you play mainly for the single player campaign its a bit short, and honestly feels more like an primer for the multiplayer than a full fledged campaign.

I like the multiplayer a lot better than previous games.  The wild area serves as a fun way to get a lot of the rarer Pokemon you might want, and there are a bunch of qol changes to make it less grindy to raise new mon. 

So if you're mainly a single player player, then I think it's worse than the other games, but for multiplayer gamers you may like it better.

Cerebralbore101 said:
Main game is an 8/10. Post game is a 7/10. I voted 7/10. The competitive aspect is crap compared to previous games. This is because Dynamaxing breaks the game, and too many OU staples got cut in Dexit. Dynamaxing doubles a poke'mon's HP, and let's them do 120 power STAB moves that massively buff their stats. Way too many OU staples were cut from the game, which effectively cut the meta in half. What new poke'mon they brought into the game either couldn't fill the vacuum or were seriously overpowered to the point of being Ubers tier.

Anyway the result is that most teams just consist of abusing Dynamaxed Hawlucha, or Dynamaxed Gyrados. And if they aren't running that they are running the OP fossils that hit you for over 300 power stab moves.

I really haven't had much problems with those strats.  I see Gyarados a lot more than I see Hawlucha but there's lots of ways to counter it.  One of my favorites is Mimikyu.  Since they're expecting your basic swords dance set, they're probably not going to Dragondance on you, which slows their set up or forces them to Dynamax.  Instead, use trick with either Iron ball (or flame orb if you like).  Mimikyu's likely going to die in the process, but it will leave them as easy pickings for the electric Pokemon I assume you have on your team.  Could also just as easily be deployed against either of the fossil Pokemon.  And as an added bonus it also takes away cursola's eviolite which makes it much easier to deal with.  

Just one example.  I kind of like Dynamaxing because it eliminates a lot of stall strategies.  And I like it better than mega evolutions, since I find a lot of those more broken, and with dynamax they're at least limited to three turns, and a limited set of offensive options.  The jury is still out on whether it's good overall cause the meta is still young.  You can download different rulesets, so hopefully a non-dynamax option will be made available for those who are more traditional.