DonFerrari said:
And you think sony is hoping for the best in Japan? don't seem like that. They sure have a bigger focus on western, but still cater to Japanese devs and launch content in the country. Your feel is probably wrong. Sony on reveal of PS4 addressed directly South America and Brazil specifically. Sony make games with worldwide appeal.
You are just plain wrong. They don't feel the same and they aren't low risk, if they were they could have been releasing 3x more games. It is a calculated risk, but one that MS wasn't willing to take and actually no dev outside of Sony is really on it. And you are retconning your saying that they don't have good gameplay and the rest of the criticism putting as a single genre? 1886 probably broke even. The fact that all those games had good reception and sales don't mean they are low risk, but that they succeed. |
Sony's hope in Japan is 3rd parties keep propping up their console. Because Sony themselves doesn't make games Japan really cares about. Nintendo is the only exception of the console makers, they make very popular games in Japan.
Sony is not catering to South America and Brazil (a country also in South America). Again, they make games for NA and Europe primarily, then hope for the best elsewhere. MS might hype their next Xbox Box in Japan, don't confuse that with actually caring about Japan.
I don't think breaking even was the goal with 1886, maybe it made a profit. Between middling sales and critical failure, it could be seen as a failure. Alan Wake made a profit, it had critical success, its even something of a cult classic, but I think a sequel hasn't happen due to it being risky.
Driveclub was likely profitable even with poor reception, but they shut down that studio while the game was getting updates. I also found it funny they treated Driveclub like a failure but felt it was worth bringing to PS VR. They could have turned that into a fun arcade racer on the platform, but instead opted to stick with a critically disappointing but better selling Gran Turismo only.
Any who, it seems like as the gen went on Sony felt the 3rd person narrative driven experience are a safe bet. I also don't blame Sony continuing to make that. Sony had that covered and I like MS for not duplicating those experiences over and over. It meant both companies were doing something different.
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