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DonFerrari said:
goopy20 said:

Rare was hot shit before MS bought them in 2002 and MS ruined them basically so Nintendo couldn't have their games. Just read this if you don't believe me.

"Rare was always looking East at Japanese and Nintendo's games in particular, with their open-hearted childlike vibrancy and playfulness," explains Hollis. "Meanwhile, Microsoft had a US-centric style to its games, a flair of machismo and testosterone. For the first decade after the Microsoft sale the major problem for the creativity of the studio has been direction. Looking in from the outside it felt as if neither Microsoft or Rare could work out where it was headed."

From the inside the studio's gates, too, the changes to Rare introduced by Microsoft tampered with the recipe of the company's success, leaving teams feeling disorientated, and even downcast.

"For me personally, the atmosphere became much more stifling and a lot more stressful," he says. "There was an overall feeling that you weren't really in control of what you were doing and that you weren't really trusted either.

"There was also a gradual introduction of certain Microsoft behaviours that crept into the way we did things: lots more meetings, performance reviews and far more regard for your position within the company," he said."

Lets face it, MS isn't great with handling their studios. Of the 10 studios MS has acquired over the past 20 years, five have been closed, and two are still around but separated.

You are putting the blame on the wrong horse.

Nintendo had the opportunity to buy the studio (they had 50% at the time) but weren't interested so MS gone and bought all.

Taking the opinion of a single disgruntled ex-employee is hardly the way to look history.

I'm no defender of MS and I know they had made several bad decisions and studio management was among the main for me. I just wanted to correct the two or three misconceptions you had over it.

Mr Puggsly said:

1440p is already fairly common on X1X and PS4 Pro and it looks fine. There is also new tech that apparently uses dynamic resolution on areas of the screen that need less detail. Resource efficient ideas can help Lockhart maintain an overall sharp image, atleast less glaring then some would expect compared to more powerful hardware.

Right now, it appears Sony will only have one model of PS5 and affordability is likely a focus. I dont think having 30% less power really matters. It won't make a world of difference. But we will see.

Kinect Sports didnt have any bundling I'm really aware of. No mass bundling at least. Kinect Adventures was bundled with every unit. Kinect Sports 2 sold less, but it seems like every Rare sequel sells less, it was their trend.

1440p internal resolution sure, but it is upscaled to 4k to show on the screen (I have alluded to that), and yes the level of fidelity of PS4Pro/X1X is certainly very good for most people. The problem I have with the strategy people say MS will go for (let's dismiss Lockhart at 1080p) is that a Lockhart at 299 and XSX at 499 competing against PS5 399 with the first being 100 cheaper but less than half power and the other being 30% more powerful for 100 more will make PS5 look like an incredible deal on the middle ground. But sure I can be wrong on it.

If KA was the bundled and KS not them I stand corrected.

Mr Puggsly said:

Hehe, I do like Gears and Halo. It also doesent take a significant amount of time to play them. I would like to see Sony create a good shooter that passes the test of time but it hasnt quite happened yet, period.

Forza has actually evolved significantly. How many other sim racers have turned into critically acclaimed open world games? The Horizon games are likely more popular then the sim games ever were.

I am actually bored talking to you, its just you bitching about Xbox content. The thing is I like Sony and MS for different reasons in regard to 1st party games.

Killzone is fairly competent shooter, but yes Sony doesn't have anything of the appraisal of Halo or Gears exclusive. I don't like FPS but I agree Sony needs one to keep the diversity of offering.

I agree that Sony doesn't have a great exclusive FPS. I actually played the hell out of Planetside 2, though. That game had amazing potential if you ask me. Halo 1 was revolutionary for its time and it's still a good fps, it just lost its appeal a bit over the years. Gears was also great when it just came out but after 5 parts, I think the novelty of chainsawing aliens in half has run its course and there isn't much of a story to tell anymore. 

We will see what happens next gen, but my guess is that Sony will come up with more new ip's. Some will be great and some will probably suck, but at least Sony has the balls to try new things. You have to admit that pitching games like Death Stranding or Dreams to MS would be pretty damn hard.