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Barkley said:

Side Quests that aren't "Fetch 50 rushrooms."

More varied buildings and landscapes.

Loot or some form of reward that makes fighting the random encounters actually worth while.

More items/tools for better more varied shrine puzzles.

Shrines that don't all look the same and more content in the game besides just shrines.

With BOTW2 apparently sharing the same map, this gives them ample time to actually fill that map with varied and interesting content this time.

Yeah since they are using the same map I would guess that the world will be a lot more filled with things and the game will be more content-exploration than world-exploration focused. But of course its the same map and will maybe be altered in some way from story-based events so world-exploration will still be a huge part, perhaps just less so for people who already played through the same world in the first game. The dev team can focus their time on content rather than building a gigantic world.