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Pemalite said:

Cobretti2 said:

far out, talk about confusing lol.  two different measures 

Actually even more measures.
FP16, FP32, FP64, INT4, INT8, INT16, Rays/s, RTX Ops, and so on.

Then you have Texture and Pixel Fillrate and more...

Which is why anyone who uses just plain-jane teraflops are either not being comprehensive or just don't know what they are talking about.

Yer I get all that but when something comes out and the measure is say 2TFLOPS vs 9 TFLOPS, you can't expect miracles to happen with porting games. A lot of big developers will just say why bother, too much effort. I know there is other measures and factors, but such a big difference can't be overcome with other factors.

That is why I keep saying I am happy with the Switch as is, no point seeing a Switch 2 in 2022 if all we will get is the same output of games (mainly Nintendo and indies), if that gap is too big. May as well wait till 2024 and build something with Nvidia specific for Nintendo.