By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CladInShadows said:
Slownenberg said:

They already did this in BotW. The great plateau is exactly what you are asking for. You get a small portion of the map to start the game at, then after a bit you are able to open up the rest of the map, ya know, because it is an open world game. Sounds like you just don't want an open world Zelda game.

What you're referring to happens at about 1-2% into the game. It's a tutorial area and nothing more.

Which is what you asked for: "don't make the entire map available immediately". They didn't, period. They make a small portion of the map available immediately, as an intro section, and then afterward you get the whole open world because it is an open world game.

Like I said, you are actually asking for it to not be an open world game, because they already gave you the "don't make the entire map available immediately" in BotW. Open world game -> open world. You are asking to go back to what Zelda's were like pre-BotW, where you are limited where you can go in the world until you do/beat/get certain things, which is not open world. Which is fine, you are just asking for them to not make another open world game, as you prefer the linearity of previous Zelda games of opening up new parts of the game as you progress and not being able to enter them until the game allows you.