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JWeinCom said:
Pemalite said:

Newer chips don't always cost more, they can often be smaller, faster, cheaper to manufacture and require less power delivery and cooling reducing the overall bill of materials.

The X-Box 360 had roughly 5 times as much Ram as the Wii, which is important if you're loading HD textures.  It's power consumption was approximately 1/10 of the XBox 360's 2009 model which would indicate significantly less need for cooling.  The 360's processor had 3 cores and ran at about 5 times the speed in addition to having other advantages.  Its memory bandwith was about 1/7 of the 360.  The Wii doesn't support HDMI output.  The Wii itself is less than half the size of even the smaller 360 models.

To be clear, are you suggesting that Nintendo could have gotten the Wii anywhere close to the threshold for HD while lowering power consumption cooling requirements and costs?  

Hm, not sure what Permalite had in mind, my original idea when I said Wii HD is Wii that is capable of outputting Wii level visuals (or slightly better, with better AA for example) in 720p, not a PS360 level console. So some 2.5x Wii, which is still way bellow PS360. Miyamoto himself said he wished Wii was HD and they were caught by surprise with HD TV adoption rates.