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Azzanation said:
Liquid_faction said:

They should have instead, renamed it to anything but the (Wii) U. Might not have done that much better, but at least people wouldn't have thought it was just an accessory to the Wii.

I disagree.

Everyone says they shouldnt have named it the WiiU.. and act like the Wii tainted the WiiU because of it. The Wii is Nintendos most successful console ever made, buisness wise you would want the name to help carry the WiiU as the Wii name globally was well known for good reason.

The naming of the system had nothing to do with the success of the console and if someone goes out buying a $400+ product without doing there research first than ill be telling them to stay at home and dont shop until they learn how to do that first.

Plus the WiiU is a Wii, basically a HD upgrade that plays all Wii games and accessories. It actually makes alot of sense.

I worked retail around that time... and let me tell you there are a LOT of people who go to buy consoles knowing very little about them, and a lot of people who wanted to buy a Gamepad for their Wii.  A lot of customers are stupid.  If you want to make a product that appeals (hopefully) to a mass market, ill informed people are going to be a big part of your market, and if you tell them all to go home, you're going to go broke. 

RolStoppable said:
JWeinCom said:

Sure, but that was the whole point of what I was initially discussing.  Trying to determine how much weight should be put on the Gamepad itself.

Enough weight to conclude that Nintendo shouldn't have built a console based on such a controller. Is there still no agreement on this?

I think it's probably a fair inference, but to make it a conclusion would require more information we have. We really have no way to isolate the Gamepad as a variable, so all we really have are our intuitions.  

Last edited by JWeinCom - on 05 January 2020