Mnementh said:
I heavily disagree on this. I love to point out for this argument the sales of Just Dance. In 2010 Nintendo scaled back casual/motion controlled games and 2011 also 3rd-parties started to reduce their games. But in these two years Just Dance peaked. The sales only started to drop, after it was clear gaming companies gave up on motion controls. So it is pretty obvious, that the motion control trend was on decline - but not because the customers went away, but because the gaming companies did. I want to point out, that the Wii was the strongest platform for Just Dance even years after discontinuation, only the Switch took the throne. A fact even Ubisoft recognizes: "A lot of our [Just Dance series] players are children and families who continue to play on Wii." - https://www.polygon.com/2019/6/20/18662890/just-dance-2020-wii-hospitals-families-xbox-one-stadia-playstation4-nintendo-switch This should make clear that the customers for motion controlled games never went away, they were just abandoned by the gaming companies. So a Wii successor following the motion control trend could've been at least majorly better than the WiiU. Maybe not reaching the heights of Wii, but 70-80 million should've been possible. And I see that potential still today. A proper Wii Sports follow-up on Switch probably will sell 20M. If they evolve the concept like they did with RingFit Adventure compared to WiiFit it might even double that. |
Fair enough. I guess companies are just leaving money on the table.
Me? I'm a motion control enthusiast. I use motion controls in Mario Odyssey, Res Evil 5, PSVR, hell I just bought Dance Central for XB One. I own not one but TWO Kinects. One of the most recent games I played (unfortunately not in my sig) was Fruit Ninja 2 on the Kinect. I'm a supporter. Unfortunately, the internet made it seem like there was just no market for motion controls. That it was for "casuals". I'm having a hard time finding games to fill the niche.
I guess I didn't word my original post correctly. What I wanted to say was that the Wii was a monster. Nintendo tried to use the Wii name for the Wii U and it didn't work. They couldn't have known that the trend had faded (I thought it had. Maybe I was wrong.). It backfired. Just like how Kinect was a monster. Microsoft figured they could bundle a better Kinect with the Xbox One and it would justify the $500 price. Me? I loved the Kinect 2.0 and I liked the Wii U. Both failed.
Anyway, do we have sale numbers for Just Dance on the Wii? Is it just making a profit or is it like a phenomenon? What's stopping it from taking the Switch by storm?
*Edit* I clicked the hyperlink.








