Mr Puggsly said:
More important than the inflated numbers of trials for $1, does Gamepass have "millions" of active subscribers like Phil suggested? I would assume it does given they launch games on it. I bet Tomb Raider lost much of its appeal especially by the time Tomb Raider Underworld released. However, Tomb Raider 2013 became the best selling game in the series I believe. Partly because they made a great product inspired by modern games. Monster Hunter World has apparently become Capcom's best selling game thanks to what can be considered a reboot. Hence, Fable isn't necessarily limited by how relevant the IP was or is at the moment. |
In response to a query about Shadow Of The Tomb Raider’s sales, Square Enix responded by acknowledging that it “got off to a weak start”. As for why it initially underperformed, Square Enix reckons it wasn’t “novel enough”:
“We think the main reason is that we were unable to provide an experience that was novel enough that players would choose to buy them [Shadow Of The Tomb Raider and Just Cause 4] before any of the other numerous major titles on the competitive landscape.”
Not saying reboots are a bad thing and GOW was pretty amazing, but generally speaking, there comes a time when franchise fatigue becomes a thing. Sony realizes this and that's why they stopped with the Uncharted series for example and moved on, even though it was one of their best selling franchises.