zorg1000 said:
That's not what happened. With the exception of the launch window, due to shortages, 360 was outpacing its predecessor the entire time. Xbox vs 360 Launch-1.5m vs 1.2m Year 1-6.5m vs 6.8m Year 2-5.7m vs 7.9m Year 3-6.2m vs 10.9m Year 4-4.1m vs 10.2m Basically they tied for the first year (when Wii wasnt out yet) then 360 started outpacing it. As for PS3, Wii had little to do with its sluggish sales, it was the ridiculously high price, Blu-Ray not being as big of deal as DVD and the loss of a ton of exclusives. Wii was like Switch, great sales that were independent of the other consoles and complemented rather than competed with them. |
We can enterely pinpoint X360 taking a lot of sales from PS3 (and PS4 retaking it from X1), but PS4/X1 had nothing to do with WiiU doing so bad or Wii with PS3 being sluggish (also no Idea how he can consider X360 to have been sluggish).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."