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Pemalite said:
Cerebralbore101 said:

In technology a hybrid is a device that takes some or all of the functions of two different devices and combines them into a single device.

That is exactly what the Wii U tried to achieve and what the Switch succeeded with.
It just had inherent technological limitations which limited it's mobile range.

The main difference with the Wii U is that Nintendo tried to take a home console and sprinkle portability into it... Where-as the Switch Nintendo took a portable console and tried to sprinkle fixed-home console into it.

Both approaches make them Hybrids.

I have my Wii U in the lounge room and will happily play Zelda: Breath of the wild in two rooms over in bed... Without a TV. You can't do that with an Xbox or Playstation natively.

Cerebralbore101 said:

I get what you are trying to say here. You are trying to say that walking around your house while playing is a function of a portable. And since Wii U combines that function and the home console function, it is thus a hybrid. I disagree with that though, because doing something poorly does not make a hybrid. A washer designed to spin your clothes out, at extreme speeds, until they are just slightly damp wouldn't qualify as a hybrid. An MP3 player with Wi-Fi calling (edit: and no ability to connect to a phone tower) wouldn't qualify as a smartphone. 

How well something does/doesn't do is ultimately irrelevant. If I bought a washer with a dryer function and it failed to dry my clothes, it would be classed as a washer only.

The Switch is absolutely a rubbish device for a fixed home-console, but a terrific portable one, but we still classify it as a Hybrid.
The WiiU is a rubbish portable console... And arguably a rubbish fixed console later in it's lifespan from a hardware perspective.

The WiiU can certainly be classed as a semi-portable device.

Cerebralbore101 said:

The WiiU has a TV display output as well, which is a key feature of a hybrid console.

Yes, having TV display output is a key feature of a hybrid. We agree, but you said it as if it somehow damages my argument. What's your point? 

You tried to frame the Switch as being unique with this feature, which it certainly is not.

The Switch and Wii U actually have allot in common when you think about it from a design philosophy standpoint.

Both have a tablet-like form factor with controls strapped to the side of a display... Just one has the processing hardware in a base station and streams it to a display... Where-as the other has the hardware in the display part of the device and streams it to a base station/dock.

Cerebralbore101 said:

No. All perfectly relevant.

How so? Explain. 

That not all Switch devices are hybrids.

Cerebralbore101 said:

No, Switch does both equally well. We've had three generations of Nintendo home consoles (Wii, Wii U, Switch) being weaker machines than the contemporary competing home consoles. So as far as the Nintendo home console aspect is concerned Switch doesn't cut corners. Wii U on the other hand is a pseudo-portable, with only a very small selection of mainline Nintendo games actually having the off-TV play functionality. Most Nintendo games required both the gamepad screen and the TV screen to play. I can't speak for non-Nintendo games though, because Wii U had terrible 3rd party support that I didn't get into. 

You calling the Wii U a portable is as wrong as trying to call a motorcycle with a sidecar a car. 

Or trying to call this thing being dragged by a motorcycle a car. 

No. The Switch is terrible at being a fixed console, it's underpowered for the task... The portable display tends to hide allot of it's power deficiencies.
Heck, some Switch variants are useless at being a fixed console entirely which omit such capability entirely.

The WiiU released at a time when it was going up against the Xbox 360 and Playstation 3, so for that it didn't do to bad, sadly Nintendo released it at a time when we were starting to talk about next-gen consoles, which it fell short of.

You do recognize that the WiiU is "pseudo-portable" - Meaning it's a Hybrid of several console approaches. (Fixed and Portable.)

And no, I am not calling the WiiU a pure portable machine. It's a hybrid with limitations.

I am trying to avoid double buying Wii U games for Switch. Plus Wii U is cheap to collect for at the moment.

What I would really like is for Nintendo 64 and Gamecube Virtual console on Switch!

Cerebralbore101 said:

My and Pemalite's disagreement cuts to the core of what Nintendo did wrong with the Wii U. It's like they wanted a cherry that tastes like an orange, but forgot about the key aspects of being fruit. Their end product was a piece of tree bark from a cherry tree that smelled faintly of oranges. 

Actually agree with you here. It's a failure on Nintendo's behalf on communicating what their device was ultimately supposed to be.

That is exactly what the Wii U tried to achieve and what the Switch succeeded with.
It just had inherent technological limitations which limited it's mobile range.

Yes, exactly! Tried to achieve. The phrase "Tried to Achieve" implies that it failed to incorporate the functions of two devices. That would make it not a hybrid, in the same sense that a flying device that failed to fly is not a plane. 

 If I bought a washer with a dryer function and it failed to dry my clothes, it would be classed as a washer only.

Yes, that's exactly my point. Wii U fails in it's portability functions on so many levels. It can't play the vast majority of Nintendo's portable IPs. It can't be taken outside of the house, which is the main point of a portable game system. I don't care if Wii U kind of sort of let's you play on the go. That's the same thing as a washer/dryer combo kind of sort of drying my clothes, but still leaving them damp. Wii U gets classified as a home console for the same reason our hypothetical washer/dryer combo gets classified as a washer. 

The Switch is absolutely a rubbish device for a fixed home-console, but a terrific portable one, but we still classify it as a Hybrid.
The WiiU is a rubbish portable console... And arguably a rubbish fixed console later in it's lifespan from a hardware perspective.

Switch is a better home console than Wii U. Switch as gotten a great many AAA PS4/XB1 games like Dragonball FighterZ, Witcher 3, Divinity, DragonQuest 11 etc. Despite the fact that both Wii U, and Switch will have spent the majority of their lives as contemporary to the PS4/XB1, Wii U has almost zero AAA XB1/PS4 games in its library. Hell, Switch arguably has a better library of AAA games than XB1! If I were to take my PS4 library, cut out the PS4 exclusives, and add in XB1 exclusives it would be smaller than my Switch collection. 

You tried to frame the Switch as being unique with this feature, which it certainly is not.

No I didn't. You simply misread me there. 

That not all Switch devices are hybrids.

So what? Not all Vita devices are portable. We have Vita TV after all. But that won't cause anybody to declare that Vita isn't a portable. 

Imagine the following argument... 

Man A: PS4 isn't a portable, because it can't leave the house. 

Man B: So? Vita TV can't leave the house. By your argument Vita isn't a portable!

The existence of Vita TV has zero bearing on Man A's argument. The existence of Switch Lite has zero bearing on my argument. Both are irrelevant. 

No. The Switch is terrible at being a fixed console, it's underpowered for the task... The portable display tends to hide allot of it's power deficiencies.

That doesn't make any sense. If I'm using Switch in fixed console mode I'm outputting to my TV, not the portable display. So how would the portable display hide it's power deficiencies?

The WiiU released at a time when it was going up against the Xbox 360 and Playstation 3, so for that it didn't do to bad, sadly Nintendo released it at a time when we were starting to talk about next-gen consoles, which it fell short of.

Consoles need to be judged according to whatever other consoles they spend the majority of their lives prior to obsoletion next to. For example: PS2 should be judged by comparing it to GameCube and Xbox, since PS3 made it obsolete by November 2006. 

I know you are trying to talk from a hardware perspective, but hardware power is almost always a useless metric for the greatness of a game system. By your argument the OG Gameboy was a bad handheld system, because the GameGear had color screens. 

You do recognize that the WiiU is "pseudo-portable" - Meaning it's a Hybrid of several console approaches. (Fixed and Portable.)

Pseudo means to have the appearance of something, but not actually being the thing it is pretending to be. 

What I would really like is for Nintendo 64 and Gamecube Virtual console on Switch!

Yeah, how Nintendo hasn't managed to just keep the Wii VC up, active and updated is beyond me. At this point you should be able to play 100% of Nintendo owned games on Switch, no problem. Every last Nintendo game from NES to Wii U should at the very least be a digital download title on Switch. The only exception would be things that Nintendo no longer holds the rights to.