|Mr Puggsly said:
I think you're the type of person MS is not concerned about.
Supporting PC gives them as access to a significantly larger userbase than consoles have alone. And again, there is many users around the world who only use console or PC. Software revenue can go up significantly even if it may sacrifice some console sales.
However, there isn't concrete evidence that supporting PC has a significant impact on console sales. Look at the most active games on Xbox given MS actually shares that information, virtually all of the content on that list is content shared by PC and Xbox. Why are people playing those same games on Xbox when they can get a better experience on PC? Maybe because a vast majority of console gamers aren't interested in buying a gaming PC. Nor can you buy a PC that plays high end games as well as a console for the same price (sometimes $150-200).
You said you rather play Xbox games on a PC, which is fine. As long as you're playing their games somewhere MS has suggested they're happy. But if you're gonna just pirate everything, you just don't matter. We're seeing MS games succeeding on PC with no real evidence of hurting Xbox. It may just be the opposite, Xbox and PC sales combined is increasing their software revenue.
What hurt Xbox the most this gen was poor decisions made at launch. Price was too high due to Kinect, some of their exclusive software wasn't ambitious or notable enough and frankly they should have had more studios years ago. Sharing games with PC is talked about a lot but not nearly as significant as other factors I mentioned. The proof of that is best selling console games are multiplat, PC included.
Guess you're right, I'm not the type of person MS is targeting. Thankfully I'm not missing much.