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JWeinCom said:
SanAndreasX said:

Trials of Mana. That was the peak of its series.

Tales of Vesperia was probably peak Tales. That was the last game that had a full world map and the unadulterated influence of Team Symphonia. The ones since have been mostly good, but they haven't made it to the level of either Vesperia or Symphonia. Maybe Arise will be the Tales series' Monster Hunter World in terms of impact.

Eidos-era Tomb Raider peaked with Tomb Raider 2. After that the series sank like a stone until the 2013 reboot.

I think that Symphonia was the peak for Tales, but I also liked Vesperia alot.  Only other one I played was Abyss which was incredibly meh.  Oh and Symphonia 2 which was shit.

Symphonia is my favorite as well,  but Vesperia came very, very close. They also nailed the presentation. Graces was when they started using paths between major areas instead of a proper world map. I've liked most of the games since then, but I really want to either see another Vesperia or see Arise have a drawn-to-scale world map along the lines of the last two console Dragon Quest games. 

Landale_Star said:

Where is the love for Children of Mana? I agree though, the Mana series needs a good new game to follow up the remake of Trials. Agree with Tales too, Symphonia and Vesperia seem to stand out a whole lot more than any of the others to me.

I never played CoM, but I definitely was not impressed with either Legend or Dawn of Mana. I did enjoy Sword of Mana, the remake of FFA, because it was redone in the style of Trials, though I definitely wouldn't say it's as good as Trials.