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Slownenberg said:
outlawauron said:

How exactly would Capcom be sacrificing sales whenever their first PS4 Monster Hunter destroyed every sales record that the company has? Seems like continuing their current strategy would be the most logical option lol.

Dragon Quest XI also did very well on PS4 too. I don't doubt that the next DQ will also be multiplatform, but PS4 was much more successfully on software front in Japan than the PS3. The poor performance this year shouldn't completely erase all of that (even though KH3 did well).

Honestly I just today saw that World had sold like 14 million. I had no idea the game was so popular outside of Japan. Given that it does make sense to release future ones on both PS5 and Switch, but like a full Switch version, not some horribly broken version of the game and not some side game. It'd be stupid to not give Switch a full version considering that it dominates Japan and MH is one of the few mega franchises in Japan. Even just building the same game in parallel for each system, giving full resources to each system, would make sense, as the Switch version would pick up millions in Japan and elsewhere, while the PS5 version would sell very well in the west.

MH3G+MH4/G+MHG/X sold more than 17 million units on Nintendo 3ds alone. The core concept of a monster-hunting game was a ticking bomb that's ready to explode if it was handled properly. In the end, they pulled it off flawlessly the transition from 3ds to PS4, XB1, and PC.

Monster Hunter World together with Zelda BOTW is a good case study of how a great transition could help in elevating the series further critically and commercially.