Pemalite said:
goopy20 said:
Hasn't it been confirmed that these next gen consoles come with a 1tb SSD? Surely, MS and Sony wouldn't be making such a fuss about it if it wouldn't help loading times and assets streaming. When SSD becomes baseline with next gen - game design will change with it. That's the difference compared to SSD we see now on pc where games are designed with HDD in mind. Next gen games will no longer have to hide loading screens behind closed doors and corridors and can speed up openworld gameplay. Building games with ssds in mind is a big deal and it's something we haven't quite seen before.
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It's been confirmed that Next-Gen consoles will have Ryzen 2, Navi, Ray Tracing and SSD's. Nothing else has come from either horses mouth (Sony or Microsoft.) The rest is rumor.
How big the SSD is and whether it has an included mechanical drive or supports them externally is still actually an unknown.
Also false, we have seen this before. - Take the Nintendo 64 for example it's DRAM had 562.5 MB/s of bandwidth, it's carts had 264MB/s of potential bandwidth (Which is at-least 4x faster than the Xbox One/Playstation 4's internal HDD!) Comparatively the PS1 had 0.3MB/s of bandwidth from it's optical disk.
https://en.wikipedia.org/wiki/Nintendo_64_technical_specifications https://en.wikipedia.org/wiki/PlayStation_technical_specifications
So we should see a similar situation that we saw with the Nintendo 64 in how assets are streamed in and handled, it allowed for more effective use of limited DRAM buffers, which next-gen consoles aren't likely to see a big generational leap on, making it even more vital. - It's not an issue the PC shares as NAND isn't a replacement for DRAM at the end of the day.
Obviously games and data sets are exponentially larger and more complex than the Nintendo 64 days, but the point remains.
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I don't think the purpose of the SSD or if there will be hdd support is a rumor anymore. MArk Cerny talked pretty detailed about it and is calling the ssd a game changer and the key to the next generation.
"Cerny claims that it has a raw bandwidth higher than any SSD available for PCs. That’s not all. “The raw read speed is important,“ Cerny says, “but so are the details of the I/O [input-output] mechanisms and the software stack that we put on top of them. I got a PlayStation 4 Pro and then I put in a SSD that cost as much as the PlayStation 4 Pro—it might be one-third faster." As opposed to 19 times faster for the next-gen console, judging from the fast-travel demo."
It's true that the N64 also had almost zero loading times but this next gen SSD's are obviously meant for vastly more complex open world game design. It's up to the developers what they'll do with it, but I'm guessing games like a new BF, Apex Legends, Fortnite, Halo etc. gonna look pretty awesome.