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0D0 said:
I'm almost sure I'd have motion sickness and headaches if I play this. That's why I'm not willing to have a go.

I wouldn't put it completely off. There are plenty of VR experiences where you don't move around, like Moss and SuperHot, except for your head and hands.  Those track perfectly with your head movement, so it doesn't make you sick.  Then, there are games that only slightly move or move slower, like Astro Bots and Battle Zone.  Those may give you motion sickness or not, depending on how prone to it you are. If you are worried, I would suggest ot playing fast paced games, like Wipeout or Thumper.  Or try them out and if they do cause motion sickness, take a break and play something else.

OdinHades said:
VR really is awesome. I can't live without it anymore. I barely play any flat games since I got my first VR headset in 2016.

Lol.  Yea, it does make me wish more games tried adding VR functionality.  If I'm by myself, I'm definitely always watching Hulu with the PS VR.  I'm amazed how much they actually did for it.  Watching TV and movies inside your own private IMAX theater is freaking awesome.

RaptorChrist said:
To me, the PSVR is a cool thing to have, but I've only ever used it a couple times since I bought it. I bought a PS4 Pro within a week of getting a PSVR because I was hoping it would make things look a bit nicer. With the OG PS4, I was disappointed. The Pro didn't make it much better. Yes, the resolution is low, but from my experiences with it, the power of the PS4 Pro is not enough to fully utilize the resolutions of the PSVR.

When a game needs to run at 90 FPS, sacrifices need to be made, and while resolution was one of them, it wasn't the only area where cutbacks were made. There are certain visual styles that work better than others. Thumper looked alright, but a game like RE7 looked washed out and low-detail, despite still being scary as shit.

I guess what I'm trying to say is that the PSVR + PS4 Pro hardware was not quite enough to fully realize the potential of VR, and doesn't compare to the experience you would get with more high-end hardware. It was enough to tease me for what a PSVR2 could end up being, and I look forward to getting my hands (or head?) on the next installment.

I don't think it's so much the resolution of the game, but the PS VR itself.  If PSVR2 is B/C with all PSVR1 games, I think that would definitely make those games even more breathtaking.  Having said that, the lower resolution still doesn't hurt my enjoyment of the games.  And like @SvennoJ said, some games made specifically for the device, like Astro Bots and Moss, look more impressive.

I am glad you are still like me and excited for the next VR headset.  Considering Astro Bots already looks great, I can't wait to see what the PS5 can pull off.  Especially when the headset is 1440p, ~1.8x the resolution of the PSVR1.  And here's hoping it is B/C.