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Conina said:
goopy20 said:

Ok, fine. AC Unity came out in 2014 and already skipped last gen consoles. It also caused quite a stir among pc gamers because of the "crazy" pc requirements at that time...

Assassin’s Creed Unity’s crazy minimum PC specs: $500 GPU, $200 CPU, 50GB storage

https://www.extremetech.com/gaming/192849-assassins-creed-unitys-crazy-minimum-pc-specs-500-gpu-200-cpu-50gb-storage

It also cause quite a stir among console gamers with slowdowns to 20 fps, 900p resolution on the then new PS4 and Xbox One and many many bugs: https://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-performance-analysis

AC Unity is a very bad example... and I'm sure you know that.

Sure, it was a poorly optimized game but that is besides the point. The point is that a year after the ps4/Xone launched, we were already seeing AAA games come out that skipped last gen consoles. And in 2015 almost all major franchises skipped ps3/360 like: Battlefront, Batman AK, Fallout 4, Witcher 3, Bloodborne,  Project Cars, Just Cause 3. Wolfenstein Old Blood, Evolve, Mortal Kombat X etc.

The fact remains that in 2015 people had to upgrade their GTX460 and 560 GPU's (which were still pretty common) if they wanted to play all the major AAA titles at similar graphics settings as the ps4/Xone versions. Like I said, same thing will happen next gen and the only thing we don't know is to what kind of GPU/CPU we will need to upgrade. Personally, a RTX2080 sounds like a bit of a stretch as that's a $1000 gpu and will probably be on par with a RTX3070 or RTX4060. Just like a GTX580 from 2010 is pretty much equal to a GTX1060 that came out 6 years later... https://www.youtube.com/watch?v=9vPgsTldoI0   

Last edited by goopy20 - on 17 December 2019