Conina said:
Look, you have been proven wrong over and over again in this thread. Suddenly it makes no difference, if we are talking about minimum or recommended requirements? Looks a bit like "shifting the goal post". May I remind you to your former opinion? "People here make it sound like the minimum pc requirements are some kind of vague concept that's open to interpretation, but it's literally what's written on the back of a box when you buy a pc game."
There is a lot of room between 4K and 720p, for example 1440p, 1080p, dynamic resolutions. There is a lot of room between ultra/epic settings and lowest settings for example very high, high, medium. There are several precision options for raytracing resulting in different additional demands to the GPU. More and more PC gamers already have G-Sync or Freesync monitors, so the fps doesn't have to be locked to 60 fps or 120 fps. It is far from being as black and white as you are trying to picture it.
Nice try to put all PC gamers with different standards and preferences into one drawer. |
The fact of the matter is that in 2020 the next gen starts and with it comes next gen games. We don't know if those games will start pouring out next year or 2 years later. But do you honestly think that developers will recommend their customers to play those games -- that are build from the ground up to take full advantage of a rumored RTX2080, Ryzen CPU and optimized for SSD -- on a current mainstream gaming pc with a GTX1060? If that's the case the Xbox One X would still be perfectly fine and no one would need to buy a next gen console.
And yes, if next gen games are all running in native 4k, you could lower the resolution and probably play them at 1080p on a GTX1060 or the One X. But who says all next gen consoles games will be in native 4k? The beauty of console games in that developers can squeeze every bit of performance out of those things in order to achieve the best visual fidelity possible. Therefore, most console games will probably still be optimized to run at a locked 30fps and 1080p (especially if Ray Tracing becomes standard). Like I said, 4k gaming makes a lot more sense for pc gamers who sit a couple of inches away from their screen. But people who sit 10ft away from their telly aren't going to notice that big a difference and it would be a massive waste of resources.
Also, if you look at the top 10 best looking games of 2015, almost all of them did actually have a GTX660 (or higher) listed as the minimum requirement like: Battlefront, Batman AK, Just Cause 3, Witcher 3, Mad Max etc. So it only makes sense that in 2021 we'll be seeing a lot of multiplatform games with a RTX 2*** or AMD equivalent as the minimum requirement. Especially if the rumors are true and GTA6 is coming out in 2021 and skip current gen.
Last edited by goopy20 - on 16 December 2019