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SpokenTruth said:
Mr Puggsly said:

They did crank up the power with X1X significantly and we got various examples of increased effects, resolution, textures and even more games with 60 fps due to less GPU bottleneck and increased CPU power.

Hypothetically, if the X1X had no CPU upgrade, then it would have less games with a 60 fps option. If the CPU power simply isn't there then attempts at 60 fps just won't happen as often.

If 9th gen consoles have massive increase to CPU power, like what's needed to run RDR2 or an open world heavy physicas experience like Just Cause at 60+ fps. Then they should be in a good position to make 60 fps more common even if its not at 4K. Maybe not in every single game, but certainly more common. I don't think anybody is arguing every experience absolutely needs to be a 60 fps experience. But it can be more common with appropriate specs for doing so even in current gen games.

Lol, Pugsly.  If you take any game build around Spec A and then tweak it to run it on a Spec A+ box, you'll get better performance.  No game is made exclusive to Xbox One X.  They are all designed for the base model with some that have been tweaked after the fact to take advantage of the X model. 

Hmm... me thinks you're overestimating the capabilities of the "Spec A+ box." "LOL!"

X1X doesn't have enough CPU power to make all X1 content 60 fps. It just happens to have a significant CPU boost that makes 60 fps MORE feasible.

Its kinda like building a PC. 9th gen consoles need to have CPUs sufficient for 60 fps in demanding current and upcoming games. My guess is they will have about 10TF, so that should be enough for 60 fps in many games at about 1440p and higher.



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