Though that makes me wonder, will cloud/streaming services be better for indies than other traditional platforms? How much money makes an indie game on Stadia/XCloud & so on?
You just scared the crap out of me. You gave me a glimpse of a dark future where Stadia is viable on the back of indie titles. When today massive data and visual processing is taking a huge bite of the bandwidth, making Stadia for the normal person with low to mid-tier internet, most small indie games should play normally how it's played now. I mean, I don't know the technology or anything, correct me if i'm wrong, but makes sense to me most indies are low maintenance. When you can take a controller and move that indie game to any screen on your house, with the same saved files, Stadia gets to be closer to viable. And I bet Google is banking on 10 years for the technology to come, they'll wait forever until it does to be honest.