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Unfortunately, Nintendo only tracked per half-year during the N64 and beginning of the Gamecube eras, and before that only annual sales.

1. Gamecube

Yr. 1 - 3.29m (6 months)

Yr. 2 - 2.87m (6 months)

Yr. 3 - 3.5m

Yr. 4 - 2.06m

Yr. 5 - 1.3m

Yr. 6 - 310K

Yr. 7 - 60K

Yr. 8 - 0

https://vgsales.fandom.com/wiki/Nintendo_GameCube

1. Wii

Yr. 1 - 3.19m

Yr. 2 - 6.96m

Yr. 3 - 10.41m

Yr. 4 - 11.31m

Yr. 5 - 8.74m

Yr. 6 - 5.61m

Yr. 7 - 2.2m

Yr. 8 - 600K

https://en.wikipedia.org/wiki/Wii_sales

1. Wii U

Yr. 1 - 3.06m

Yr. 2 - 1.95m

Yr. 3 - 1.91m

Yr. 4 - 1.87m

Yr. 5 - 200K

Yr. 6 - 0

Yr. 7 - 0

Yr. 8 - 0

https://vgsales.fandom.com/wiki/Wii_U

1. DS

Yr. 1 - 5.6m

Yr. 2 - 8.79m

Yr. 3 - 11.15m

Yr. 4 - 11.89m

Yr. 5 - 11.65m

Yr. 6 - 9.01m

Yr. 7 - 2.06m

Yr. 8 - 1.17m

https://en.wikipedia.org/wiki/Nintendo_DS_sales

1. 3DS

Yr. 1 - 8.35m

Yr. 2 - 7.64m

Yr. 3 - 7.76m

Yr. 4 - 4.98m

Yr. 5 - 3.59m

Yr. 6 - 3.73m

Yr. 7 - 3.01m

Yr. 8 - 1.13m

https://vgsales.fandom.com/wiki/Nintendo_3DS

Nintendo Switch

Yr. 1 - 7.63m

Yr. 2 - 9.41m

Yr. 3 - ??.??m

Given traditional sales data, if the Switch follows a trajectory similar to either the Wii or DS, its holiday sales peak will be next year, and it should have a holiday season around the same numbers as 2019 in 2021 with still high sales in 2022.



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