Pemalite said:
Nope. It is 854x480. 16:9 is the ratio or 409x920.
Depends on the console.
Again. Depends on console and the output methods used. That didn't really happen on the OG Xbox with component.
They are sharper because of the output method being digital rather than analogue.
Lots of aspects to consider like progressive vs interlace scanning as well.
Component is generally better than composite due to the extra channels employed for the video. |
The move to 480p to 720p was a very significant transition in regard to what our eyes can easily perceive. As was moving from 240p to 480p. The transition to 1080p and 4K wasn't as obvious, even if the number of pixels grew significantly.
From the little research I did, I'm pretty sure 6th gen consoles and Wii were primarily doing 640x480 natively in games, lower wasn't unusual to help performance. Although its worth noting the original Xbox had a surprising large list of games that did 720p.
Component is analog yet its at par wit HDMI. Also just by adjusting the resolution in PC games, its obvious that 480p and 720p are a world of difference.
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