curl-6 said:
That makes sense, Mario Maker 2 was the system's first real big release for the year, and after that it got a veritable avalanche of software over the following months, whereas in the first 5.5 months of the year its release schedule was quite anemic. |
Yep, before SMM2 released the biggest 1st party titles were NSMBU & Yoshi (both Q1) which are nice support titles but not massive system sellers and with SMM2 releasing in the last week of June NSW almost went an entire Q without a major title.
If Fire Emblem hadn't been delayed from Spring to July than it would have been a pretty solid H1 linuep.
Jan-Fitness Boxing, New Super Mario Bros U Deluxe
Feb-Tetris 99 (eShop)
March-Yoshi's Crafted World
April-Labo VR, Boxboy+Boxgirl (eShop)
May-Fire Emblem: Three Houses
June-Cadence of Hyrule (eShop), Super Mario Maker 2
It really just needed one big game to stand out in mid-Spring to make H1 go from meh to pretty good.
When the herd loses its way, the shepard must kill the bull that leads them astray.