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Chris Hu said:
Mr Puggsly said:
The last years I used a CRT was to play 360.

I'm not sure if it reduced latency, but games did look polished on it. Many games surprisingly even supported 4:3 ratio.

Dead Rising on a CRT was terrible you couldn't read the text.  Pretty much all 360 games look better on a HDTV with a newer 360 that has the HDMI output.

Some games were designed for HD screens, like the text in Dead Rising. Many games looked great on a SD TV, hid visual problems more easily noticed on a HD screen.

I actually had a Sony CRT TV with component input and that was much more clear. MGS4 was also difficult to play due to text, but the component input actually made it clear. S-Video input is also much sharper than standard AV. I used S-Video for Dreamcast.

On a side note, there were actually a few 360 games that ran better at 480p. I suppose doing that made sense when SD TVs were still pretty common.



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