| RolStoppable said: An anecdote of a PS4 purchase doesn't hold much weight because the alternatives in that generation were very weak. Also, most PS+ subscribers don't download their free games. Even the highly popular Rocket League was downloaded by only about half of the subscribers at the time and that's the best case scenario. Download rates for other games can be expected to be (well) below 10% of active subscribers during any given month, so that's a few million people at best. |
Do we have numbers for that? Or is it only an anecdote which doesn't hold much weight?









