The_Liquid_Laser said:
I see. I interpreted your question as a question, and you meant it as a statement. My mistake. Yes, I do think it is worse in the West. EA for example has devoured countless companies, and they all seem to get worse after getting bought by EA.
Thank you for giving examples. At least now I see where you are coming from. Couldn't hurt to hear some examples of what you think doesn't work, but let's at least look at what you've put here. 1) Microsoft - There strategy of "acquisitions" was really a strategy of eliminating potential threats, especially while Bill Gates was CEO. Bill Gates liked to look at small companies that could potentially threaten Microsoft in the future and get rid of them. That could be by buying them out or it could be by just putting them out of business. It wasn't the acquisition that made the company grow, so much as the company was already growing and they were just out to eliminate potential threats any way that they could. Perhaps they bought PowerPoint? But if they didn't they would have made something similar themselves. In the early days of the internet Netscape had the most successful browser and they refused to be bought. Microsoft put them out of business and made Internet Explorer instead. Either way the acquisitions were just a means to an end: eliminate the competition. 2) Google - Something to notice about Google is that they don't buy other search engines. Do, they buy pet projects? Yes, of course, because they are always looking to expand into new markets. Sometimes it works. Often it doesn't. But even when it works, they aren't buying new search engines. Gaming companies, on the other hand are largely just buying gaming companies, so it's a different situation. They mostly aren't expanding into other markets. The main gaming company looking to expand into other markets is GameStop and that is because it is very clear that they are in trouble. 3) Disney - Disney authentically has a rare talent for acquiring a studio and keeping them just as good or potentially making them better. This is the exception rather than the rule. For example, they acquired Marvel and Endgame just became the top grossing movie of all time. Hard to get better than that. Is the movie industry in trouble? Yes, it is actually. Most experts and insiders are afraid of a Disney monopoly. And yet, the game industry is much worse when it comes to acquisitions. How many companies has EA bought? Who knows. A lot right. Do any of them ever make better games after being bought out? Another example is Blizzard. They used to be considered one of the best game companies of all time. They used to just make hit after hit. Then they merged with Activision. Blizzard's decline was slow, but now a lot of people want to boycott the company. They used to have a pristine reputation and now they are pissing off people left and right. So the question is: how did this merger help either Blizzard or Activision? I'm sure it initially looked good on their books, and investors were happy for a short time. But Blizzard sucks now. That merger didn't really help anyone long term, especially Blizzard. |
You are cooping out.
He gave you 3 examples of acquisitions not meaning industry in problem or problems for industry.
You were adamant on claiming that MS, Sony, etc buying other devs mean the industry is in a big problem (not even that it could be a problem in the future), and failed to prove why and even ask the person to give you examples of industry in problem being signaled by acquisitions. You are the one that needs to do it instead of dismiss his examples and pretend they don't counter your claim.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







