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S.Peelman said:
Q:
"You are one of the first major games to use a 32GB cartridge for retail distribution. Why did you choose to do this, and not go the download route every other game on the market does?"
A:
"That decision comes from our philosophy to always provide players with the best possible experience. We believe the physical version should allow immediate play, with no additional downloads needed. Portability is one of the biggest advantages of the Switch, so we wanted to make sure players are not limited by anything, including internet access."


The world would be a better place if everyone had this philosophy.

Very good interview.

And yes I find it strange that even BD games that had enough space for the trilogy then they go and make you download 1 of the 3 games for whatever reason (some come with a code so you can only download once so buying second hand would be bad for you).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."