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couchmonkey said:
Expectations are impossible to ignore, I am reading thinking fast and slow by Daniel Kahneman and it proposes (with stats and scientific experiments to back it up) that your brain has basically two modes: the “fast” mode is biased, oversimplifies things and can easily be influenced by others. The “slow” mode is more unbiased but it uses up a lot of brain power and is prone to handing tasks right back to the fast mode to make life easier.

What is interesting though, is you are speaking about having “too high” expectations. Most of the book’s studies would suggest that if you see amazing reviews everywhere else, you will tend towards rating the product more highly yourself. Perhaps there is something special about how we view entertainment like games or movies in relation to the numbers and kudos we hear from critics or friends. I would argue it may be because we each have a very different list of entertainment experiences to draw from. Zombieland means something different to folks who love horror than people who dislike it; Shrek means something different to someone raised on Disney than someone raised on Ren and Stimpy

Exactly this (and bolded is a great book btw).

Your expectations set a reference point from which you then base your experience of a game. High reviews of a game set a high reference point and even if you dislike a highly rated game, when coming to recommend it to someone else you'll probably still temper your dislike with lots of positives. On the flip side your experiences of previous games also sets a reference point from which you derive your own expectations.