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Pemalite said:
Leynos said:

Realism is dull to me overall so I look more at a style perspective. Some of the best looking games that had a realistic look to me aged as well as milk left out on a hot summer day. So they impressed me with their style and still hold up today. Realism to me is about the most overused and dull aesthetic in gaming. So I mainly listed games I thought had a lot of style.

You take a look at the graphics pipeline and the effects in play... Those are "Graphics" and can't be misconstrued thanks to subjectivity. - What you propose is taking a subjective approach based on art, which comes down entirely to personal opinion.

On a technical level... Crysis wins 2007 and Crysis: Warhead wins 2008 on PC. - And despite their "Realistic" approach, they still hold up visually even today.

Leynos said:

 Also, I did not list a single Gamecube game. 

My mistake, I didn't exactly feel inclined to check the release platform of each game, especially as the Wii isn't a generational leap ahead of the Gamecube on a technical level anyway.

You tout objectivity but saying "best graphics" is defined by technical effects only is drenched in subjectivity. Where did you get this definition from? The term "graphics" merely refers to the images on the screen. That includes the technical effects, but obviously the art direction, use of colors, framerate, image quality, creativity, etc. as well. Prefering the graphics of, say, Muramasa or Klonoa over Gears of War is perfectly fine. There is no such thing as "objectively better graphics." Otherwise this thread would serve no purpose. Make your own thread discussing games utilizing most FLOPS or something instead.

OT: my favorite visuals of early last gen are probably Bioshock, Halo 3, Metroid Prime 3, Super Mario Galaxy and Geometry Wars.