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starcraft said:
How many copies did they have to sell to be profitable?

The game could have been the third most expensive of this generation after GTAIV and KZ2, but at 3 million shipped, you'd think they'd have to have profited already (I mean you'd really have to hope so).


stop making things up....its not as expensive as everyone would like to believe

As for profitability....they already have it by now....they needed 2 million to break even I think



All hail the KING, Andrespetmonkey