darthdevidem01 on 26 June 2008
| starcraft said: How many copies did they have to sell to be profitable? The game could have been the third most expensive of this generation after GTAIV and KZ2, but at 3 million shipped, you'd think they'd have to have profited already (I mean you'd really have to hope so). |
stop making things up....its not as expensive as everyone would like to believe
As for profitability....they already have it by now....they needed 2 million to break even I think







