| Jpcc86 said: But I do not understand what you mean with Sony and Ms- Specially Ms- The games you mention from Sony are nothing alike (and only 1 of them really qualifies as "cinematic") and arguably they have the best (at least currently) 3rd party support, which has been (arguably) extensive enough and with lots of variety. In the case of MS - My personal and completely subjective perception - is that its probably their first party games that screwed them up, isnt it? Their own franchises have had a very non-eventful, low key life this gen. Even Gears which I personally havent played but I hear Gears5 is pretty good, came and went without much noise. I imagine it sold well, but It wasnt as much of an event as it used to be. If anything MS arguably did not take enough risks this gen or didnt invest enough in marketing perhaps? I dunno. That'd be a discussion worth having. Not today tho. If you bothered to read all the way to here, heres a porn recommendation: Kiera Winters. |
With Sony, many of their bigger games all follow the same kind of template. Realistic Graphics, Action-gameplay, heavy emphasis on spectacle and set pieces as well as Story. It's fair to argue that their biggest games are somewhat formulaic. But even then, you still get stuff like Concrete Genie and Gravity Rush 2. If we take PS VR and PlayLink into account, then you also have things like Erica and Astro Bot Rescue Mission. Even within the "PlayStation Exclusive Template" of their AAA games, Sony's First party games still take more and bigger creative risks than the majority of AAA third party games.
With Microsoft, their problem is that they simply haven't been releasing enough games. They've shedded many studios this generation, and have cancelled several highly anticipated games. With a few exceptions like Ori and Quantum Break, they just having been putting out anything that catches the industry's attention the way Nintendo and Sony do. Which is why I'm hoping the step it up with Xbox Scarlett. They need more unique games, and more innovative IP than the aging Halo/Forza/Gears trinity. Microsoft has said going forward, they want XGS to publish 3-4 games a year. That's nothing compared to the 20 or so games Nintendo publishes, but it'd at least be better than the 1-2 games a year they're currently at.







