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TruckOSaurus said:
curl-6 said:

Yeah, right stick for turning the camera, gyro for fine tuning the reticule for me too.

Haven't played Overwatch on Switch, but I used gyro in Doom, Wolfenstein II, and Splatoon 2.

I'm so glad that the Switch is keeping motion aiming alive, in my opinion it is far superior to analogue stick alone.

It definitely is superior but I miss the accuracy on pointer controls like what they had in Resident Evil 4 on Wii.

I recall there being a fair bit of input lag when it came to the pointer. For a period of time it was very satisfying to play, as it was a new type of gaming input, but overall I felt limited by the pointer controls.

Of course it depends on the circumstances, I suppose. I never liked using the pointer controls for menu-ing, for example. Like how there was no way to navigate the Wii menu without pointing at the screen (IIRC).

For a game like RE4, though, I did enjoy the playstyle of the Wii playthrough moreso than I did the controls of the Gamecube playthrough. So pointer controls beat analog stick, but analog stick + gyro beats pointer controls, in my opinion.