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Pemalite said:
Mr Puggsly said:

I recall ME3 being visually at par with previous games. The environments might have been compromised given they were larger from my memory. It didn't feel like the visuals between ME1 and ME3 changed much, so I felt bored of the presentation. I don't feel UE3 is the problem per se.

ME1 had serious pop in issues and frame rate problems, that was more significant than the load time.

I recall in the first building some "rubble" that looked like it could belong in the 5th gen of gaming console, it was a blurry low resolution mess, some of the sky boxes were lower resolution too.

I mean, Mass Effect 3 was on par with the previous entries visually, but it also released much later, the bar needed to be set higher... Remember Mass Effect 3 dropped around the same time as games like Halo 4, FarCry 3, Assassins Creed 3, Hitman Absolution, Max Payne 3, Battlefield 3, Skyrim, Gears 3 which all pushed the visuals out. - Especially Halo 4 and Battlefield 3.

Maybe you saw things I missed or didn't pay attention to in ME3. But overall it had impressive visuals for the hardware. The graphics in ME games didn't change much between releases from my memory, its more like they optimized the performance and made larger environments. In comparison other IPs were being more ambitious with tweaking or improving the presentation.

On a sidenote, Bioshock deserve a mention. Bioshock might be the oldest game I can think of that remains visually stunning. The game almost seems ageless, the core gameplay still feels great, the great use of effects and atmosphere compensate for assets that haven't aged as well.

Last edited by Mr Puggsly - on 20 October 2019

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