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Pemalite said:
Mr Puggsly said:

Witcher 2 was not well optimized. It had some of the worst texture pop in even when installed and it always looked pixelated probably due to lack of filtering. However, X1X give a 4K boost and fixes texture problems.

All the Crysis games had impressive assets, but textures could be muddy, poor draw distance and frame rate were issues. DF did a video on all three and its kinda jarring.

Rage was a mixed bag visually. Like texture pop in, character models seemed kinda dated, the world in general wasnt that impressive to look at. However, it looked good for a 60 fps game.

Some other games that I think aged well visually are Resident Evil 5 and 6. Dead Space games and Mass Effect games. All of those games still look good even if they can be nitpicked.

I dunno... On release I thought Mass Effect 3 looked like an ugly duckling with low-res muddy textures and popin.

Mass Effect 1 looked amazing comparatively to other titles at the time though... Albeit the loading times was the Achilles heels.
And Mass Effect 2 stepped it up over even that... But by the time the third entry came along, Unreal Engine 3 was getting very long in the tooth.

I recall ME3 being visually at par with previous games. The environments might have been compromised given they were larger from my memory. It didn't feel like the visuals between ME1 and ME3 changed much, so I felt bored of the presentation. I don't feel UE3 is the problem per se.

ME1 had serious pop in issues and frame rate problems, that was more significant than the load time.



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