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PotentHerbs said:
The usual suspects in here downplaying the innovation Sony has brought this gen. Everything Sony has done this gen is safe? Ridiculous. PSVR + VR software alone trumps any innovative attempt MS has made this gen in terms of development.

All the hand waving of SIE first party games because they're "third person games focused on narrative" is such a weak excuse, especially since actial game elements are ignored, and omissions of games like Dreams, The Last Guardian, Gravity Rush 2, MLB The Show, R&C, Concrete Genie, are done in order to make this narrative work.

And then these same suspects want to applaud MS for making generic multiplayer games?

I am going to guess this post was a reply to mine. I don't care if you agree with my personal opinion about the two brands, however my post was aimed at the 3 Xbox games that were mentioned and were put in a firing line. Pinning the blame on XBox's lack of quality when 2/3 of the games mentioned weren't developed by Xbox and all 3 games don't offer MTX and Lootboxes. However a poster was blaming the lack of quality because he believed it was due to Xbox focusing on multiplatforms like PC. If you agree with him go for it, however that is incredibly wrong as all 3 games he mentioned were criticized for all different reasons. Nothing to do with there PC counter parts.

Also Sony is still innovating but they play it more safe in my eyes, there big hitter games tend to follow the same genre where as all their smaller games do offer different genres. But I clearly mentioned there bigger games, games like Horizon, GoD, TLOU, Uncharted, Spider Man etc were all based around either an openworld narrative or a 3rd person action narrative. Sure VR is a big step, so was Kinect in many ways so they both equal each other out there and I would say VR was a safer play than Kinect since VR had multiple studios developing there own VR device and all launched together to help each other out. Kinect was very unique and was always going to be a harder push which is exactly how it worked out, Kinect failed at launch while VR wasn't exactly successful but its growing yearly.