2015. It wasn't just that there was a lack of announcements, it was just so poorly planned and done. First they wasted multiple worthy announcements in a mini direct before E3, then they reduced games of substance and quality to small showings - Xenoblade X was, like it or not, their big Holiday title and it got the least attention at E3 2015 of all the E3s it was in - in favor of hilighting the very weak and undercooked Star Fox Zero. Then just for good measure they delayed revealing Pokken for no reason other than to solidify the conference as a resounding disappointment. It was one of the most baffling E3s I've seen.