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Chrkeller said:
The higher the fidelity the longer the development times. The DS wasn't HD nor did it support digital surround sound. Comparing development times to the Switch is stupid.

Lets see 1 system vs 2 systems.  Yep completely stupid.  Maybe they should have hired better programmers if they can't figure out "HD" development or buy a third party company like Capcom.  Shit small developers can make decent looking games with Unity.  I know there was some difficulty in progressing from standard to hd which you lost a lot of third party companies during that era but this is like a decade later.  How the fuck can you use the same excuse?  In 20 years are we still going to be using this excuse?  Also, Nintendo doesn't even use the highest graphic standards nor do they care.  You act like they are making the highest graphic games for PC.

Last edited by sethnintendo - on 04 October 2019