RingoGaSuki said:
I think this was sadly probably a symptom of the debt disease that had infected them. The HD project they were working on (apparently for Switch and PS4) likely cost a lot more than they envisioned, and they thought the best way to raise cash cheaply was to push out remakes of their most successful games. If they'd come out in 2014 rather than 2018 I dare say it would have worked, but releasing on the 3DS post-Switch launch is suicide. |
That might actually be true.... bad timeing with the 3DS ports, they came way to late, and thus sold like crap.
They should have done them earlier, garnered better sales and made some profit, that could then go towards a bigger project.