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Vodacixi said:
HoangNhatAnh said:

Completely new graphic engine, new character models, new textures, not just higher resolution like remaster

So FFVIIR have turn base mode, then it is remaster too?

Completely new graphic engine, new character models, new textures, not just higher resolution like remaster

Final Fantasy VII Remake is made from scratch. With Xenoblade, you can take a moment from the game and put it side by side with the same moment of the Definitive Edition, and it matches perfectly. It has better graphics, but the way the game works (not in a gameplay sense, but in a pure technical level: how characters move, the geometry of the world, etc...) is exactly the same in both versions.

In FF VII Remake YOU CAN'T DO THAT. Because it's a new game. You can't match a scene that behaves exactly like the original BECAUSE THEY ARE DIFFERENT GAMES. THAT'S WHAT A REMAKE IS ABOUT. MAKING A GAME AGAIN. RESULTING IN A NEW ONE. XENOBLADE DOESN'T DO THAT. AT. ALL.

The guy above me said that a remake could have the same story, same characters but new graphics, sound and voice acting.  Even some gameplay elements were changed. All of these could apply to XBDE, you know. Then it is a remake