Barkley said:
While yeah, they'd like to have more awards I don't think Insomniac developers feel sad in the slightest. Spider-Man is still by far the biggest and most successful game they've ever made. Insomniac games generally sell between 1-4m, now they've just released a game that's going to sell over 15m. Critically it's their best reviewed game since Ratchet & Clank Tools of Destruction from 2007. Regardless of how many GOTY awards they won, and how many they could have won if there was less competition, I think Insomniac are in a very good mood right now. |
OKay, that sounds really positive ^^ then its great :)
Chrkeller said:
Prizes are cute, but don't ultimately matter. I am not a software developer, but I am a product developer. What matters is sales, market share, operating margins, etc. I would guess most developers don't care how many awards they win. If their game tanks that is a problem. Spider-man sold extremely well. I am guessing the developers are pleased as punch. More to the point, no I would not space out game releases intentionally to win awards that don't pay salaries and bonuses. |
i think we have a little bit different opinions, but thats interesting.
i see.. the most people here say: More than one big games in one year is good/okay, by one developer. because the console-sales figures are stronger than awards.
I didn’t mean they’d rather have an award than good sales. I was talking from the perspective of the developer not the publisher. I already said TC’s suggestion is ridiculous. Sony at this point has enough teams to be putting out atleast 3 big games a year. There’s no sense in holding back releases they gotta put them out at some point. besides if they didn’t release God of War last year, RDR2 would’ve won anyway. |
red dead redemption 2 was very strong. no chance vs god of war, last year - BUT a good chanche versus spiderman. this three was the biggest in my personally opinion.