My wife is an artist. I can assure you she would rather sell millions than win an award in combination with poor sales.
And games that win awards don't always sell, so there isn't a direct correlation. Do the awards help a bit in terms of free marketing and advertisements, sure. But not enough to warrant making awards a high priority when developing a product. As already pointed out, Spider-man (and Horizon) didn't win many awards... but sold lights out. I would also question how many people, outside core gamers, even pay attention to awards. And core gamers buy most AAA games anyway. Most people I know couldn't even begin to name what won GotY last year. Heck I don't even remember.
And let's face it, videogames are a product with artistic elements.... but it is still a product.
I didn’t mean they’d rather have an award than good sales. I was talking from the perspective of the developer not the publisher. I already said TC’s suggestion is ridiculous. Sony at this point has enough teams to be putting out atleast 3 big games a year. There’s no sense in holding back releases they gotta put them out at some point.
besides if they didn’t release God of War last year, RDR2 would’ve won anyway.