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TheMisterManGuy said:
Sarkar said:

That is not true. Nintendo EPD output lately has been abysmal. What have they made for the Switch? BOTW which was just a Wii U game delayed for their next system. Mario Odyssey, Mario Maker 2 and Splatoon 2. Those are the only well received ones barring those they’ve made Arms, 1-2 Switch, Labo. That’s it. 

With 11 teams and given how small scale most of Nintendo’s games are we should expect a lot more. I mean these guys aren’t making huge games with cutting edge visuals and detail that they need 3-5 years to put out a game.

You're also forgetting Sushi Striker (Which is an EPD creation co-developed with indieszero), and Animal Crossing New Horizons, as well as Ring Fit Adventure. 

You have to remember that Nintendo typically focuses of the first 2-3 years of a console's life for the first wave of software for a new system, that plus the fact that most of their staff was consumed by BotW at that time, so it often takes a while for new projects to start up after such a big release. 

Also Nintendo's internal teams have never been the majority of the company's yearly output, even before the Switch, EAD and SPD together have only ever put out 4-5 games a year. Besides, EPD doesn't just do internal R&D, they also have oversight of all of Nintendo's externally developed games too, so they have more responsibilities beyond just making the next Mario and Zelda.

As far as I remember Nintendo used to make not only mainline Mario and Zelda games but also, Mario Kart, Smash Bros, Pikmin, etc. as well.

Now it's just the mainline Mario/Zelda and Splatoon. along with some low effort gimmick shit like Labo, 1-2 Switch and the Ring thing. These are more of toys rather than Videogames anyway though so not sure if it's worth bringing them up. 

So yeah, the assertion that Nintendo's internal output is the best it has been both quantity and quality wise is completely false. This decade has actually been Nintendo's weakest ever both in quantity and quality.