Mr Puggsly said:
The engine itself was built function on current gen consoles. Developers cant just focus on cutting edge when they're financially depending console users. Its kinda having it both ways. Building for consoles because thats where many gamers are. But also leveraging superior PC specs if you want more polish and better performance. Gears 5 did a fantastic job of that by the way. Its really built for a base X1, which most consider garbage specs. Yet its somehow an impressive console game that looks great on PC. |
Looking at Control though, it seems pretty clear Remedy have targeted PC first and foremost with their heavy focus on ray tracing and other high end techniques, then tried to get the game running on hardware that simply wasn't built for this sort of thing.
Last edited by curl-6 - on 11 September 2019