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Ganoncrotch said:

Oh wow I didn't know it was going into quick play as well that is kinda daft, although I know a few people who only play quick play because they don't like the"stress" of ranked but this would allow them play ow the way it was meant to be played.

The worst thing about these measures is they exist because it's a proven fact now that the best team setup is that shit with just tanks and healers which means that rather than being able to actually combat that setup they've gone heavy handed to try and pretend that isn't the case, to force teams to bring 2 DPS in an attempt to make the game more exciting to watch because watching two goats fight is far more fun irl than in overwatch.

I don't believe that. I've read and heard it before enough on OW reddit and boards as an excuse, it's just Blizzard removing GOATS from pro scene but considering they started off as you could pick as many of the same champ as you wanted, had 4 classes not 3 and could swap on the fly to adapt to the enemy comp, all of this has been removed. It's intended to be a team game, not fixed in a certain way else we've have 12 tanks, 12 dps and 12 support, if 5 DPS of differing styles and 1 support works, if 4 tanks and 1 DPS and 1 support works, they should allow it. That is how it was originally and esports has changed it. 

A CoD creator a few weeks back said that esports has ruined balancing in gaming. I'm inclined to agree.

https://wccftech.com/modern-warfare-mp-design-director-balancing-everything-kind-of-boils-the-fun-out-of-things/



Hmm, pie.