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curl-6 said:
Ganoncrotch said:

Was thinking that looking at the upcoming section on the Switch, there isn't anything big releasing I think until the area with Pokemon/Luigi's 3 and Zelda Link to the Past:RE. Still though, not going to complain too much, since I've got over 200 titles on the machine it'll give me some time to burn into my backlog which was getting a little bad there for a while.

Finished a few titles this week though, so happy to be keeping up with where I don't have a crazy owned:Finished ratio like I did on the X360 where I finished possibly less than 10% of the games I owned for it (keep in mind... that's over 400 titles)

I don't think it'd be as bad if they'd saved up the announcement of the Lite, as that seemed to cut the legs off the boost it got from Mario Maker 2, which potentially could've kept it above 200k a lot longer.

Yeah I've been thinking about this a lot lately. I seriously don't get it. It's almost comical in a way. Nintendo talks about how they don't want to show the new model at E3, but only waits a month to reveal it. Mario Maker 2 lead to an increase of 74k sales in it's first week, and even in it's second week sales only dropped by 7k, giving the Switch two 250k weeks. 

Now, I'm not sure if the selling power of Mario Maker 2 would have extended much further than it already did (after all the third week had sales of 215k, which is still pretty good for this summer period, and that was after the Lite's announcement). But where I think the missed potential lies, is more so in Three Houses. That game really does represent a genre that doesn't get represented much in AAA gaming at all, and it's really unique, even if the Switch has gotten a big release in the same genre (Mario + Rabbids) as well as some indie releases (Wargroove etc). It really appeals to a different demographic, not one that necessarily hasn't been catered to at all on the Switch, but at least one that could be expanded upon. Plus the game has been teased since 2017 and shown since 2018 .... so that kind of bites. It probably could have sold 30k+ more $300 skus had they just delayed the announcement, and I assume to a smaller scale that also applies to Mario Maker 2 after it's second week. 

I think early August would have made more sense for an announcement. Then again, what do I know, maybe that's not enough time to inform the general public? Of course, those "missed" customers are bound to buy a Switch eventually ... just not a $300 one.